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Doomsayer

Meridian Studios · Coming soon

A tactical roguelike where the future obeys your word. Declare your move aloud and every foe commits its answer to it — then bend fate with feints, swap-and-smite verbs, and oaths sworn on your own life. Speak the Doom; make the truth a weapon.

About Doomsayer

Speak the Doom You are the one prophet every blade must answer. In DOOMSAYER you DECLARE your next act aloud — a step, a strike, a stand — and every enemy commits its reply to that word before you move. The gap between the telling and the truth is the whole game. Read their committed answers, then break your own word and leave them cutting empty air. Bend the future Spend Fate to rewrite the moment: PUSH and BECKON foes into fire, SWAP places, SMITE from the sky, or IGNITE the ground beneath them. Palm a FEINT to lie about your move — plant a forged token, whisper a false square to a single hunter, or speak two tells at once. Deception is a weapon with its own economy. Swear your Doom Every fight, wager oaths on the future you intend to make real: No wound shall touch me. Two shall fall in a single turn. The mightiest falls last. Keep the oath and it pays in Fate; break it and it draws your own blood. The bolder the prophecy, the richer the reward — and the deeper the stake. Walk the road Choose your Speaker — five prophets, each a different voice and loadout — and set out down a branching road of fights, shrines, wayside oracles and relic reliquaries. Draft rule-bending relics, le

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