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Four Crossings of the ChiShui River Simulator

HanStudio · Sep 24, 2026

A turn-based hex wargame on the 1935 Four Crossings campaign. Command 30,000 Red Army troops through 100+ daily turns: scout, decrypt enemy telegrams, cross rivers under fog, deceive pursuers with fake radio orders, break out via one of three routes.

About Four Crossings of the ChiShui River Simulator

Four Crossings of the Chishui River Simulator is a turn-based, hex-grid wargame on the Red Army's 1935 campaign of the same name. Acting as the Central Revolutionary Military Commission, you command the army groups of the Central Red Army in daily turns, from the withdrawal at Tucheng on January 26, 1935— breaking out under incomplete intelligence, with the Yangtze river defenses to the north, Hunan divisions blocking the east, and the Central Army's relentless pursuit at your back. This is not a scripted level to walk through. It is an open campaign simulation. ■ An Open Breakout — Three Mutually Exclusive Routes Choose one of three escape routes: north across the Yangtze, east into Hunan to join the Red 2nd and 6th Army Groups, or west through Yunnan toward the Jinsha River. Succeed on any one of them and you win. Nothing is rigged against you. The northern and eastern routes are genuinely winnable under the rules — their difficulty comes entirely from forces that actually existed: Sichuan Army river-defense brigades holding the Yangtze in strength, the Chuanjiang police flotilla patrolling its waters, and four Hunan divisions dug in across eastern Guizhou. Scout and decrypt befo

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