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Gambit Loop

Delirium Tremens Games · Sep 10, 2026

An Idle Strategy RPG where your brain does the heavy lifting. Program your hero's actions using tactical conditions, unlock 300+ active and passive skills, and watch your perfect build destroy hordes of enemies.

About Gambit Loop

Your hero fights. You think. Gambit Loop is an idler auto-battler RPG built around one idea: what if you could program exactly how your hero behaves in combat? Before each run, you set up conditional rules. Things like if my HP drops below 30%, cast Heal or if there's a Boss and I have enough mana, go for Final Judgment . Then you watch it all play out. It's less about reflexes and more about reading a situation, anticipating problems, and building a setup that handles whatever the dungeon throws at you. The Gambit system is your toolkit. Combine conditions (HP thresholds, enemy types, buff status) with any action in your kit to build a decision tree that executes automatically. No two runs feel the same: small tweaks to the order of your rules can completely change how a fight goes. Warrior: Paladin (tank sustain), Berzerker (burst damage), Hunter (traps bleeds) Mage: Fire (AoE burn), Ice (freeze control), Thunder (chain lightning) Thief: Assassin (burst + execute), Archer (range pierce), Dancer (evasion debuffs) 300+ active and passive skills spread across a deep talent tree 100+ floors across 20+ biomes, each with their own enemy pool and boss encounters 193 enemies in total, in

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