
INK ABYSS WALKER
YukiMio Studio · Sep 23, 2026
A first-person, ink-wash deckbuilding roguelike. Descend six floors into the Ink Abyss with a dying lamp: 180 cards, three unlockable walkers, and a three-phase nightmare waiting at the bottom. Death only inks the stone — you come back stronger. But something down there is turning your pages.
About INK ABYSS WALKER
The abyss swallowed the light. You go down to collect the debt. INK ABYSS WALKER is a first-person, ink-wash deckbuilding roguelike. Carrying a dying lamp, you walk painted corridors floor by floor into the deep — exploration plays in first person, combat is turn-based cardplay, and what you see is not always what is true. Formation-based card combat Enemies stand in rows: melee can't reach the back line, and knockbacks, fills, ambushes and lamplight rewrite every fight 180 cards across eight archetypes: Combo, Gu-poison, Thorns, Blood, Taboo, Growth, Heavy, and Common Chain cards to build Ink Momentum — at 9 chains, the sky itself spills ink Six floors, six sets of rules Road of Dying Lamps, Phosphor Grotto, Violet Miasma, the Judges' Hall, the Abyss Floor, and the Void — each floor plays by different rules and whispers different lies A three-phase nightmare waits at the bottom; beyond the first Cycle, the Faceless and the Matriarch fight by crueler rules Madness pollutes your deck; fall into a Delusion and friend and foe blur together A cycle that makes death useful Ink the stone: every death settles into permanent upgrades (Body / Edge / Sight, three ranks each) Three walkers to
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