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Pixel Planet Survivor

Ancient Ankh Studios · Sep 24, 2026

Stranded on an infected world, one survivor against a rising tide of alien bugs. A top-down survivors roguelite where every enemy is a single pixel and the whole swarm is on screen... a million of them. Build your loadout, hold the line, reach extraction.

About Pixel Planet Survivor

Stranded and waiting for help You are stranded on an alien-infected planet with your starting weapon and rescue twenty six minutes away. Everything on the planet is coming for you. Pixel Planet Survivor is a top-down survivors roguelite built around a single idea: every enemy is one pixel, and every one of them is really there. No sprite culling, no fake crowds, no smoke and mirrors, by the final stand there are a million individually simulated bugs between you and the dropship, and you can see all of them at once. Craft your build and then figure out what works for you and what doesn't 26 base weapons with 19 evolutions across ten firing patterns: projectile, nova, beam, orbital, aura, lobbed, ground fields, sweep, chain and turret. Each with an evolved form. Everything auto-targets; you only ever control where you stand. 21 passives to choose from making every run unique Five damage elements with affinity passives Various starting classes separated by their opening weapon and innate perks Twelve different enemy types As your run progress's more enemy types will spawn making the horde more chaotic as time passes. Each enemy has its own resistances, movement type/speed, HP, and dam

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