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SIX SECOND SHADOW

Tilewise · Sep 10, 2026

A neon precision platformer where every room lasts six seconds — and your own shadow chases you, repeating your moves one second behind. 90 verified rooms plus ESCAPE: ten long maps with no clock and no way back. Outrun yourself.

About SIX SECOND SHADOW

Six seconds. One room. And a shadow that repeats your every move — one second behind you. Touch it and you die. SIX SECOND SHADOW is a lightning-fast precision platformer set in a neon-soaked night city. Every room gives you just six seconds on the clock. Grab time crystals to stretch the timer, dodge saws, lasers and spikes, ride wind columns, bounce off springs — and never stop moving, because your own shadow is hunting you down. FEATURES 90 handcrafted rooms — every single one hand-checked end to end, so there are no impossible jumps. Ever. The Shadow : a dark copy of yourself replaying your moves with a one-second delay. Standing still is death. Outrun yourself. A six-second timer , stretched by time crystals scattered along the route. ESCAPE mode — unlocked after the campaign. Ten maps up to 158 screens wide, no timer at all: just you, the exit, and a shadow half a second behind. No collectibles, no detours, no way back — every step backwards is a step into yourself. Dash, springs, wind columns , moving platforms, crumbling blocks, teleporters, keys and locked doors, saws, presses and timed lasers. A difficulty curve tuned by data : rooms are ordered by measured completion tim

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