
Texture Map Studio
lonelystar_game · Coming soon
Texture Map Studio is a fast PBR texture tool that generates Normal, Height, AO, Roughness, Metallic, Specular, and Mask Maps from Albedo. Edit maps independently and preview the result on your own 3D models.
About Texture Map Studio
Texture Map Studio is a simple and fast tool for creating and editing PBR texture maps. Load an Albedo texture and the application can automatically generate a complete set of material maps for use in game engines, 3D software, and other material workflows. Supported maps include: Normal, Height, Ambient Occlusion, Roughness, Metallic, Specular, and Mask Map. Each map can be edited independently without affecting the others. Adjust strength, contrast, detail, blur, and other parameters, then instantly preview the result. For material inspection, Texture Map Studio includes both a 2D preview and an interactive 3D preview . Use the built-in cube or load your own 3D model in FBX, OBJ, GLB, or glTF format to see how the material looks directly on your asset. The 3D preview supports model rotation, zoom, lighting, and quick switching between the original Albedo and the full PBR material. Texture Map Studio also supports both Metallic and Specular workflows , and finished maps can be exported individually or as a complete set. Export options are available for Unity URP, Unreal Engine, and Generic PBR workflows. Main features: Automatic PBR map generation from Albedo Independent editing f
Screenshots








