GamesIDB

TinyChip Workstation

JamJam Foundry · Coming soon

Create retro-inspired game music from the sound up. Build layered synth instruments, shape sampled sounds and drum kits, compose in a modern timeline and piano roll, use Composer Clips that follow your chords and key, then export audio, stems, MIDI or Track Data for Unity and Unreal.

About TinyChip Workstation

SHAPE THE SOUND. WRITE THE MUSIC. BRING IT INTO YOUR GAME. TinyChip Workstation brings instrument design, visual composition and game-ready export together in one focused workstation for retro-inspired music. Build the sound yourself, write every note in the piano roll, arrange with Composer Clips that follow your chords and key, or combine these approaches in the same project. TinyChip includes the synthesis, sampling, drum, automation, mixing and export tools needed to take an idea from its first oscillator to a finished game soundtrack. BUILD AND SHAPE YOUR OWN INSTRUMENTS Sound design is a central part of TinyChip. Begin with a blank instrument or reshape any factory preset in the Instrument Editor. Choose from sine, square, triangle, saw and noise sources. Each waveform has its own shaping control: adjust the duty of a square wave, skew a triangle, tilt a saw, reshape a sine or change the colour of noise. Live displays show the wave structure, envelope and resulting waveform as you edit. Build synthesised instruments from up to three independently controlled oscillator layers. Each layer can use its own: Waveform and waveform shape Attack, decay, sustain and release envelope P

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